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<channel>
	<title>Through the Broken Looking Glass</title>
	<atom:link href="http://rikawatanabe.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://rikawatanabe.wordpress.com</link>
	<description>and what Rika found there</description>
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		<title>Through the Broken Looking Glass</title>
		<link>http://rikawatanabe.wordpress.com</link>
	</image>
			<item>
		<title>Second Secrets</title>
		<link>http://rikawatanabe.wordpress.com/2009/09/29/second-secrets/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/09/29/second-secrets/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 15:41:34 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[MV-SL-General]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[metalife]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=510</guid>
		<description><![CDATA[A little gimmick for Second Life plurkers, SecondSecrets.
This is a robot that will automatically replurk anything that is plurked privately directly to it with no other recipients &#8211; anonymously. No logs are kept, email notifications of private plurks are turned off and I couldn&#8217;t care less, so if you delete the private plurk once it has [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=510&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>A little gimmick for Second Life plurkers, <a href="http://www.plurk.com/SecondSecrets">SecondSecrets</a>.</p>
<p>This is a robot that will automatically replurk anything that is plurked privately directly to it with no other recipients &#8211; anonymously. No logs are kept, email notifications of private plurks are turned off and I couldn&#8217;t care less, so if you delete the private plurk once it has been replurked, there&#8217;s no way to figure out who said it.</p>
<p>Knock yourself out, let&#8217;s see what happens. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>P.S.</strong>: Oh, for the curious, here&#8217;s the <a href="http://tinypaste.com/9fb67">full source code</a>, really simple.</p>
Posted in MV-SL-General, Second Life Tagged: metalife <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/rikawatanabe.wordpress.com/510/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/rikawatanabe.wordpress.com/510/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/rikawatanabe.wordpress.com/510/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/rikawatanabe.wordpress.com/510/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/rikawatanabe.wordpress.com/510/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/rikawatanabe.wordpress.com/510/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/rikawatanabe.wordpress.com/510/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/rikawatanabe.wordpress.com/510/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/rikawatanabe.wordpress.com/510/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/rikawatanabe.wordpress.com/510/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=510&subd=rikawatanabe&ref=&feed=1" /></div>]]></content:encoded>
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		<slash:comments>6</slash:comments>
	
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			<media:title type="html">rikawatanabe</media:title>
		</media:content>
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		<item>
		<title>Treasure Hunt Radar v1.5</title>
		<link>http://rikawatanabe.wordpress.com/2009/08/02/treasure-hunt-radar-v1-5/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/08/02/treasure-hunt-radar-v1-5/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 23:44:50 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[MV-SL-Business]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[products]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=498</guid>
		<description><![CDATA[Time to update my star product!  
This is a HUD gadget for advanced object search, intended mainly to take the pain out of treasure hunting expeditions, but it is otherwise quite useful for finding any small, hard to see objects you have lost. Notable features:

Will find objects by name, using both partial and complete [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=498&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Time to update my star product! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>This is a HUD gadget for advanced object search, intended mainly to take the pain out of treasure hunting expeditions, but it is otherwise quite useful for finding any small, hard to see objects you have lost. Notable features:</p>
<ul>
<li>Will find objects by name, using both partial and complete name matching.</li>
<li>Can position your camera so that the object is easy to see and click.</li>
<li>Partial name searches are not case sensitive.</li>
<li>Sound alerts when objects are found (audible only to the wearer).</li>
<li>Can dump the positions of all treasure hunt items found into your chat log as SLURLs for easy sharing.</li>
<li>Can give you URLs that can teleport you to the object in one click when used within Second Life.</li>
<li>Will keep working on no-script land.</li>
</ul>
<p>New in this version:</p>
<ul>
<li>Networks with other copies of itself for collective searching! Agree on a search string, and move in different directions, you&#8217;ll find things far faster!</li>
<li>Properly handles moving and disappearing objects.</li>
<li>No longer stops searching at all upon sim change or teleport.</li>
</ul>
<p>Over a thousand copies sold, 101 XStreet votes and most of them at 5 stars. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  If you have one, just wear it and you should receive a box with the new version more or less immediately.</p>
<p>If you still don&#8217;t for some reason, it&#8217;s <a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=1017361">available from XStreet</a> or my <a href="http://slurl.com/secondlife/Takalo/248/218/144">inworld shop in Takalo</a> for L$99. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">rikawatanabe</media:title>
		</media:content>
	</item>
		<item>
		<title>On being a CEO</title>
		<link>http://rikawatanabe.wordpress.com/2009/08/01/on-being-a-ceo/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/08/01/on-being-a-ceo/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 02:54:43 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[metalife]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=496</guid>
		<description><![CDATA[Those &#8220;CEO&#8221; group tags are widely disliked for a reason. I&#8217;d like to expand a bit on that reason, though.
Just like I&#8217;m normally the first to say that there is nothing about Second Life that is any less real than the First, so I will be the first one to say that there is a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=496&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Those &#8220;CEO&#8221; group tags are widely disliked for a reason. I&#8217;d like to expand a bit on that reason, though.</p>
<p>Just like I&#8217;m normally the first to say that there is nothing about Second Life that is any less real than the First, so I will be the first one to say that there is a limit to claims of professionalism in it, and there&#8217;s no contradiction, both are the sides of the same coin.</p>
<p>Pretty much every Second Life business, with very few exceptions, is essentially a garage operation. One, possibly two or three people, perform all the required tasks. There are very few people out there for whom Second Life business amounts to a day job. Notice that these are usually reluctant to say the words &#8220;CEO&#8221; or engage in much corporate marketspeak.</p>
<p>The definition of professionalism is not in getting paid for work, nor does work commonly called professional somehow magically become better in quality than something done by an obsessed amateur &#8212; obsessed amateurs tend to do better on many an occasion. Professionalism is about taking responsibility for results &#8212; delivering the work promptly and on time, consistently, and with a certain expected quality, and obeying a certain code of behavior towards customers, wherein a customer may not be always right, but once they are a customer, they get the exact same treatment as any other customer.</p>
<p>A public image of a corporation offers a certain insulation between the customer and whoever actually does the work &#8212; now the worker is absolved of the need to be professional, because if they can&#8217;t be, someone else will pick up the slack.</p>
<p>Now, if you say you are a &#8220;CEO&#8221; in SL, you are essentially asking to be protected by a public image of a noncorporeal corporate entity that still cannot be more professional than it&#8217;s individual participants, because at heart it remains a garage operation &#8212; there&#8217;s still nobody to pick up the slack. There are many reasons to do it, naturally, but the desire to avoid responsibility in case it arises would be the most common, or at least, the most perceived, whether present or not. A garage operation that pretends to be a corporate monster is amusing, if not outright suspicious.</p>
<p>Well, don&#8217;t you think we have enough of that in the First Life?</p>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">rikawatanabe</media:title>
		</media:content>
	</item>
		<item>
		<title>Rezday Device v1.1</title>
		<link>http://rikawatanabe.wordpress.com/2009/07/19/rezday-device-v1-1/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/07/19/rezday-device-v1-1/#comments</comments>
		<pubDate>Sun, 19 Jul 2009 13:39:43 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[products]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=493</guid>
		<description><![CDATA[Well, duh.
Minor bugfix release &#8212; interference with the hippoUPDATE system may result in spurious email notifications when nothing has actually been sent. Argh. Sorry.  
Update procedure:
If you did not deploy it yet, just use the new version.
If you did, you can simply replace the &#8220;Mailer&#8221; and &#8220;zht_TimedUpdateCheck&#8221; scripts in your deployed Rezday Device(s) with [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=493&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Well, duh.</p>
<p>Minor bugfix release &#8212; interference with the hippoUPDATE system may result in spurious email notifications when nothing has actually been sent. Argh. Sorry. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Update procedure:</p>
<p>If you did not deploy it yet, just use the new version.<br />
If you did, you can simply replace the &#8220;Mailer&#8221; and &#8220;zht_TimedUpdateCheck&#8221; scripts in your deployed Rezday Device(s) with the ones from the new version.</p>
<p>Everyone who bought it should receive the update automatically.</p>
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			<media:title type="html">rikawatanabe</media:title>
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		<title>Rezday Device</title>
		<link>http://rikawatanabe.wordpress.com/2009/07/18/rezday-device/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/07/18/rezday-device/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 19:12:02 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[MV-SL-Business]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[products]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=491</guid>
		<description><![CDATA[New release time! Been ages since I had the time to push anything new out.
The Rezday Device will allow your shop visitors to send a selection of your products as rez day gifts for free &#8212; assuming the person they try sending a gift to really has a rez day today.
While there are arguments against [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=491&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>New release time! Been ages since I had the time to push anything new out.</p>
<div id="attachment_490" class="wp-caption aligncenter" style="width: 310px"><a href="http://rikawatanabe.files.wordpress.com/2009/07/rezday-device-label.png"><img src="http://rikawatanabe.files.wordpress.com/2009/07/rezday-device-label.png?w=300&#038;h=300" alt="I&#39;m using it myself, just so you know. :)" title="Rezday Device" width="300" height="300" class="size-medium wp-image-490" /></a><p class="wp-caption-text">I'm using it myself, just so you know. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p></div>
<p>The Rezday Device will allow your shop visitors to send a selection of your products as rez day gifts for free &#8212; assuming the person they try sending a gift to really has a rez day today.</p>
<p>While there are arguments against free product distribution, this is good advertising by itself, and most importantly, it results in added exposure by stimulating word of mouth. People are not allowed to send gifts to themselves, even if it <em>is</em> their rez day &#8212; gifts can only be sent to someone else, who, presumably, haven&#8217;t heard of your shop yet. Even if they did, and drag a friend over to make them push the button for them, chances are the said friend could be interested in your merchandise. At the very least, they will probably remember it next time someone has a rez day.</p>
<p>Only one gift per avatar per rez day can be sent, no matter how many Rezday Devices you have deployed or where, and the limit is enforced by using an offworld database. There&#8217;s no chance someone can possibly acquire your entire gift inventory as rezday presents in a single day &#8212; they can only get one gift from you this year even if multiple people attempt to send them one. Naturally, multiple people may receive gifts from you on any given day if their rez days are the same. Being zero days old does not count as having a rez day, so this cannot be abused as a cheap way of outfitting a new alt.</p>
<p>The above limitations should make it reasonable to populate the Rezday Device with products you otherwise expect to be paid money for, as potential profit losses will be low. A shop that is the origin of a nice rez day gift is likely to get good publicity, and having such a device in your shop makes you first on the list to check for a good rez day gift. You may want to try distributing gift cards in this manner if you have a suitable gift card system.</p>
<p>The economical single prim design allows you to place up to 64 products into one Rezday Device (you can, in theory, have more, limited by script memory, but texture resolution imposes practical limits on the number of products that can be effectively squeezed onto the selection panel), allowing people to select them by clicking specific points on a texture, which is particularly handy for clothing or furniture which comes in a wide selection of colours. Multiple copies of the Rezday Device will safely coexist in one location. An email notification can be configured to send you a message whenever a gift is sent in this manner, allowing you to keep track of distribution without worrying about possible instant message capping.</p>
<p>You can see the <a href="http://rikawatanabe.wordpress.com/manuals/rezday-device/">complete manual online</a> in my manuals section. The device itself can be purchased in my <a href="http://slurl.com/secondlife/Takalo/247/218/143">main shop</a> and on <a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=1630046">XStreetSL</a> for L$250.</p>
<p>For a limited time only &#8212; that is, the next 48 hours &#8212; it&#8217;s on sale at a 50% discount in my <a href="http://slurl.com/secondlife/Takalo/247/218/143">main shop in Takalo</a>. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>On management</title>
		<link>http://rikawatanabe.wordpress.com/2009/07/17/on-management/</link>
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		<pubDate>Fri, 17 Jul 2009 12:36:51 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[management]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=482</guid>
		<description><![CDATA[In my experience, three things take almost equal shares of time in getting a product to market in SL:

Development and debugging to get the thing to work as designed,
Making it all pretty so it&#8217;s actually pleasant to use,
Packaging, writing manuals and setting up vendors and XStreet.

The annoying part is that while development and debugging is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=482&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>In my experience, three things take almost equal shares of time in getting a product to market in SL:</p>
<ol>
<li>Development and debugging to get the thing to work as designed,</li>
<li>Making it all pretty so it&#8217;s actually pleasant to use,</li>
<li>Packaging, writing manuals and setting up vendors and XStreet.</li>
</ol>
<p>The annoying part is that while development and debugging is more or less linearly dependent on how complex the product is, making it pretty and packaging takes time that cannot be effectively reduced. Most of this work cannot be effectively delegated, except the third stage, in particular, setting up vendors.</p>
<p>And, well, the latter third is the most problematic and annoying part of the whole thing, I have lots of things almost ready for release because they got stuck on the second or third stage. Most of this work cannot be delegated, just like a lot of customer support cannot be.</p>
<p>For much of it, though, there&#8217;s no technological reasons why it could not be delegated. Some stores employ the concept of store alts, which are a crude equivalent of incorporating a business &#8211; but it&#8217;s a) too crude, and b) against TOS as written, because you are not allowed to share an avatar account. There is, essentially, no legal support for incorporation.</p>
<p>Previously, when XStreet had a separate account structure, a certain degree of management could be achieved by sharing an XStreet account &#8212; it&#8217;s safe if you don&#8217;t misplace your PayPal password, and since everything is logged nicely, any misappropriation of funds or stock is easy to catch, it&#8217;s even less dangerous than giving someone the keys to the warehouse.</p>
<p>Well, now you can&#8217;t do it, because XStreet taps into the regular avatar account structure. Hippo recently went out with a Manager feature, where you can delegate access to quite granular parts of the web side of the system for an extra fee, which solves the problem for the part I wanted it to be solved <em>(Some important things done by managers do not get logged, which makes it&#8217;s usefulness rather limited, it was enough for me but might not be enough for you&#8230;)</em> &#8212; but having the same for XStreet would be mighty useful and easy enough to implement. </p>
<p>And we aren&#8217;t getting it now that XStreet is owned by LL. Fun.</p>
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		<title>О деньгах, и как с ними бороться</title>
		<link>http://rikawatanabe.wordpress.com/2009/07/06/o-dengah-i-kak-s-nimi-borotsa/</link>
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		<pubDate>Mon, 06 Jul 2009 18:47:05 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[currency exchange]]></category>

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		<description><![CDATA[The post is in Russian, and describes in detail the manipulations you need to perform to exchange L$ for Russian roubles and back. The only effective mechanism found so far involves creation of two bank accounts in the same bank and the use of intermediary L$ exchange services like VirWox, because PayPal discriminates against it's Russian users and will not allow to send them money.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=472&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The post is in Russian, and describes in detail the manipulations you need to perform to exchange L$ for Russian roubles and back. The only effective mechanism found so far involves creation of two bank accounts in the same bank and the use of intermediary L$ exchange services like VirWox, because PayPal discriminates against it&#8217;s Russian users and will not allow to send them money.</p>
<p><span id="more-472"></span></p>
<p>Не секрет, что при известной настойчивости, заработать денег бизнесом в Second Life вполне реально, и покупательная способность L$ не ограничивается исключительно виртуальными товарами &#8212; ключевое отличие денег игрушечных от настоящих в том, что возможность обменивать их на другие валюты и обратно декларируется самой Linden Research Inc.</p>
<p>Не секрет также и то, что жителей России все считают слишком богатыми и ни при каких условиях платить им деньги не хотят &#8212; попытка штатным путем вывести деньги через PayPal не работает. В русскоязычных группах периодически раздаются крики об обмене L$ на рубли с рук, и иногда, за такую деятельность банят как за мошенническую.</p>
<p>Тем не менее, полностью легальная схема ввода и вывода денег существует, и сейчас я ее опишу. Она довольно сложная, но ее функциональность доказана экспериментально. Для нее потребуется выйти из дому и совершить некоторые телодвижения, но сделать это достаточно очень небольшое количество раз.</p>
<h3>Итак, для начала, создаем необходимые инструменты:</h3>
<ol>
<li>Направляемся на сайт <a href="http://www.unicreditbank.ru/rus/russia/Moscow/index.wbp#map">UniCredit Bank</a> и находим там ближайшее отделение означенного банка, оказывающее услуги физическим лицам. Теоретически, вам подойдет любой банк, имеющий собственный SWIFT-код, систему электронного управления счетами и предоставляющий населению услуги по выдаче дебетовых карт VISA Classic, и UniCredit Bank лишь один из нескольких вариантов, но на практике, отчетов об успешном применении каких-то других банков у меня нет, а собственный опыт есть.</li>
<li>Направляемся пешком в означенное отделение, захватив с собой паспорт и одну тысячу рублей. Другие документы не потребуются.</li>
<li> Пропинавшись через очередь &#8212; обычно небольшую &#8212; сообщаем клерку, что мы хотим совершить три операции сразу:
<ol>
<li>Открыть <a href="http://www.unicreditbank.ru/rus/reg/moscow/personal/cardsdebit/visa/index.wbp">дебетовый карточный счет с привязанной к нему карточкой Visa Classic</a>. Ни в коем случае не Electron, который наверное уже у многих и так есть и который для этого не годится, а именно Classic &#8212; она нужна нам для интернет-платежей. Обслуживание такой карты стоит 700 рублей ежегодно за первый год обслуживания, каковые деньги и надо принести с собой. Вы можете попытаться сэкономить и открыть счет на Visa Virtuon, специально предназначенной для интернет-платежей и не существующей как физическая пластиковая карточка, но в этом случае вы не сможете вносить и снимать наличные деньги через банкомат, что по моему опыту было очень удобно. Для открытия дебетового счета вам не потребуются разнообразные справки о доходах и прочая мишура, поскольку никакого кредита вам при этом не предоставляется &#8212; вы просто используете карточку как метод доступа к обычному банковскому счету. Счет можно открыть как в рублях так и в евро, разница не очень велика.</li>
<li>Открыть <a href="http://www.unicreditbank.ru/rus/reg/moscow/personal/rko/accounts/opening_up.wbp">текущий банковский счет в вакууме</a>. На собственно карточный счет в данной конфигурации деньги переводить нельзя &#8212; <a href="https://www.moneybookers.com/">Moneybookers</a> это каким-то образом удалось, но по уверениям работников банка, не должно было, поэтому для получения входящих денег используется дополнительный счет. Заодно, это позволит разнести доходы приходящие из Second Life и расходы с карточного счета &#8212; таким образом, ограбить вас, разузнав номер вашей карточки, будет невозможно. Эта операция бесплатна.</li>
<li>Оформить услугу <a href="http://www.unicreditbank.ru/rus/reg/moscow/personal/remote_service/enter_unicredit.wbp">Enter.UniCredit</a> для электронного управления двумя вышеупомянутыми счетами, что позволит не тратить время на посещения банка более впредь, а заодно проделывать другие полезные вещи, например платить за интернет и ЖКХ не выходя из дома.</li>
</ol>
</li>
<li>Остатки принесенных с собой денег кладем на карточный счет, чтобы он был не пустой &#8212; они нам понадобятся для совершения дальнейших операций.</li>
<li>Закончив все вышеупомянутые операции, необходимо будет посетить банк еще раз спустя, если мне не изменяет память, три рабочих дня, чтобы получить на руки собственно пластиковую карточку. Эта карточка имеет, как и положено карточке годной для интернет-платежей, номер и верификационный код на оборотной стороне. Проверяем карточку в банкомате, чтобы убедиться, что деньги по факту на ней есть.</li>
<li>Регистрируемся на <a href="https://www.paypal.com/ru">PayPal.com</a>, самой популярной на Западе системе электронных платежей, используя надежный, любимый почтовый адрес, который не собираемся менять впредь, потому что именно он является логином в PayPal и единственным идентификатором. Сообщаем им номер и верификационный код вышеупомянутой карточки штатным порядаом. С карточки будет снята сумма эквивалентная 1 доллару США и вас попросят сообщить четырехзначный код операции. Код операции вы можете увидеть немедленно, воспользовавшись Enter.UniCredit, и подтвердить таким манером что карточка принадлежит именно вам.</li>
<li>Регистрируемся на <a href="https://www.virwox.com/">VirWox.com</a>, и привязываем регистрацию к аватару в SL используя описанную там процедуру. VirWox &#8212; одна из небольших чисто европейских электронных бирж L$, (если конкретно, компания зарегистрирована в Австрии) и согласно показаниям моих европейских друзей, является вполне достойной доверия конторой. Она использует <a href="http://secondlifegrid.net/technology-programs/virtual-world-api/risk">RISK API</a> и отвечает всем требованиям LL к такой бирже.</li>
<li>Привязываем PayPal-аккаунт к аккаунту на VirWox.com, на всякий случай &#8212; это пригодится как пространство для маневра.</li>
</ol>
<p>На этом подготовка инструментов закончена, можно вздохнуть свободно.</p>
<h3>Процедура покупки L$ на наличные рубли выглядит так:</h3>
<ol>
<li>Используя любой банкомат UniCredit имеющий окошко для вноса наличных, вносим наличные деньги на карточный счет, если они там отсутствуют. Если такого банкомата рядом нет, это можно сделать в любом отделении банка через кассу, но банкомат быстрее.</li>
<li>Используя штатный сайт Second Life осуществляем ввод денег посредством опции Increase Your Credit, указывая PayPal в качестве источника денег. Можно и дать им номер своей карточки и исключить PayPal из этой цепочки, нужно ли вам это &#8212; думайте сами.</li>
<li>Образовавшиеся доллары США на счету в SL могут быть использованы для покупки L$ на LindeX или уплаты за Premium Account или любую другую форму землевладения в которой оплата производится непосредственно компании, а не другому резиденту.</li>
<li>Если вы заработали деньги в L$, они могут быть проданы на LindeX и также использованы для земельных и Premium платежей непосредственно без вывода наружу, но если вы хотите получить их наличными, делать этого не следует &#8212; PayPal в порядке антироссийской дискриминации не принимает платежей на логины зарегистрированные в России, т.е. получить их обратно долларами невозможно. Поэтому нам потребуется более сложная процедура&#8230;</li>
</ol>
<h3>Процедура покупки наличных рублей на L$ выглядит так:</h3>
<ol>
<li>Используя любой терминал VirWox из упомянутых на их сайте, переводим L$ на наш счет в VirWox.</li>
<li>Используя сайт VirWox, осуществляем обмен L$/EUR. Банковские переводы из VirWox в долларах не производятся &#8212; по их словам, в связи с безумной комиссией взимаемой Bank of Austria, &#8212; поэтому мы покупаем именно евро. Обмен обычно происходит мгновенно.</li>
<li>Заказываем банковский перевод этих EUR на наш текущий банковский счет упомянутый выше &#8212; не карточный, а текущий. Номер его можно посмотреть в Enter.UniCredit, вам нужен полный номер в формате 5*****RUR*****2004. В UniCredit, первые шесть цифр номера счета &#8212; номер клиента, три буквы &#8212; тип валюты, остальные &#8212; собственно номер счета. Последний кусочек паззла &#8211; SWIFT-код банка. Для UniCredit это &#8220;<a href="http://www.unicreditbank.ru/rus/about/props/index.wbp">IMBKRUMM</a>&#8220;. Вам придет ровно на одно евро меньше чем было отправлено.</li>
<li> Приблизительно через два дня, деньги окажутся на вашем счету &#8212; в прибытии их можно убедиться при помощи Enter.UniCredit. Если счет рублевый, то они будут уже в рублях. После этого, вы можете использовать их непосредственно через Enter.UniCredit, чтобы заплатить за телефон, интернет и коммунальные услуги, а можете перевести их на свой же карточный счет, и снять в банкомате &#8212; или использовать для заказа товаров и услуг из-за рубежа через PayPal.</li>
</ol>
<p>Получаемый таким манером курс &#8212; порядка L$ 94/10 RUR, что не очень здорово, но зато относительно быстро и надежно.</p>
<p>Количество подготовительных фаз и прочих операций получается немаленьким, но это описание страшнее чем сама процедура на самом деле. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  До тех пор, пока другая небольшая европейская биржа L$, <a href="https://www.eldexchange.eu/">ELDExchange</a>, не начнет работать с <a href="http://webmoney.ru/">Webmoney</a> непосредственно, что они обещали в июле, (и еще неизвестно, сможет ли) эта схема останется наименее путаной и дорогостоящей из всех мне известных.</p>
<p>Напоминаю, что по крайней мере теоретически, вы должны заплатить с таких доходов налог на доходы физических лиц, и упомянуть его в своей налоговой декларации &#8212; что характерно, подробно описывать откуда он берется вы не обязаны, так же как не обязаны вообще знать, кто и за что вам переводит деньги.</p>
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		<title>Business messenger</title>
		<link>http://rikawatanabe.wordpress.com/2009/06/25/business-messenger/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/06/25/business-messenger/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 16:04:20 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[MV-SL-Technical]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=468</guid>
		<description><![CDATA[There&#8217;s lots of non-graphical clients for Second Life out there, starting with AjaxLife and friends and ending with Metabolt and friends.
And all of them are better than nothing when you can&#8217;t use a real viewer, but none of them were, in my opinion, satisfactory for what I would want a lite viewer for &#8211; and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=468&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>There&#8217;s lots of non-graphical clients for Second Life out there, starting with AjaxLife and friends and ending with Metabolt and friends.</p>
<p>And all of them are better than nothing when you can&#8217;t use a real viewer, but none of them were, in my opinion, satisfactory for what I would want a lite viewer for &#8211; and for what, I believe, most people who actually need one would want one for.</p>
<p>That is, customer support, when I&#8217;m not capable or can&#8217;t be bothered to start up a real viewer.</p>
<p>Almost all of the existing light client offerings suffer from specific shortcomings:</p>
<ul>
<li>None of them saves logs. Dunno about you, but for me this is a showstopper, because I rely on logs instead of memory to know who had what kind of problems and when. Without them, I would have problems remembering who all of those people are.</li>
<li>Most of them include functions patently useless for the task of support &#8212; good if you want to run a model bot, or camp, but not really good for customer support &#8212; and are getting more and more bloated and jumbled.</li>
<li>Very few of them actually behave anything like an instant messager, which is what I&#8217;d like most.</li>
</ul>
<p>Well, here&#8217;s one that does.</p>
<p><a href="http://slitechat.dooglio.net/">SLiteChat</a> is still a work in progress, but it&#8217;s fast progress, and it fits my expected use case better than any to date. It&#8217;s a neater and cleaner job than most, as well, it runs fine in Ubuntu on my Eee PC, and is developed for all three major platforms (Windows, Mac Os X and Linux) simultaneously.</p>
<p>Comes with Rika Seal of Approval. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Animation organiser v1.5</title>
		<link>http://rikawatanabe.wordpress.com/2009/05/28/animation-organiser-v1-5/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/05/28/animation-organiser-v1-5/#comments</comments>
		<pubDate>Thu, 28 May 2009 07:04:28 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[products]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=465</guid>
		<description><![CDATA[I&#8217;ve just updated the animation organiser. New in this version:

More photography-oriented features, including the ability to let others switch poses.
Some obscure bugs only appearing when a large number of units is used at once fixed.
Units now detect each other more reliably.
You no longer need to rez the box to check for updates.

The unit is still [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=465&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I&#8217;ve just updated the animation organiser. New in this version:</p>
<ul>
<li>More photography-oriented features, including the ability to let others switch poses.</li>
<li>Some obscure bugs only appearing when a large number of units is used at once fixed.</li>
<li>Units now detect each other more reliably.</li>
<li>You no longer need to rez the box to check for updates.</li>
</ul>
<p>The unit is still completely compatible with previous releases, to upgrade it, just use the sendall button to send all animations from an old unit into a new one.</p>
<p>As usual, it&#8217;s available in my <a href="http://slurl.com/secondlife/Takalo/244/219/144">inworld shop</a> or on <a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=1006663">XStreetSL</a>. Updates will be sent to you upon rezzing the box of your old version, but just in case, I&#8217;ll check my customer lists and send an update directly&#8230;</p>
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		<title>On growth and camping</title>
		<link>http://rikawatanabe.wordpress.com/2009/05/27/on-growth-and-camping/</link>
		<comments>http://rikawatanabe.wordpress.com/2009/05/27/on-growth-and-camping/#comments</comments>
		<pubDate>Wed, 27 May 2009 17:45:47 +0000</pubDate>
		<dc:creator>Rika Watanabe</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[metalife]]></category>

		<guid isPermaLink="false">http://rikawatanabe.wordpress.com/?p=460</guid>
		<description><![CDATA[Recent clarifications from Linden Research involve saying that camping is also a form of cheating on traffic, and is likewise prohibited. While it still remains to be seen that the biggest bot farms are dismantled, and I don&#8217;t honestly believe this policy will be enforced seriously1 there&#8217;s a debate on whether camping is &#8216;beneficial for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rikawatanabe.wordpress.com&blog=4434297&post=460&subd=rikawatanabe&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Recent clarifications from Linden Research involve saying that camping is also a form of cheating on traffic, and is likewise prohibited. While it still remains to be seen that the biggest bot farms are dismantled, and I don&#8217;t honestly believe this policy will be enforced seriously<a id="fnref1" class="footnoteRef" href="#fn1">1</a> there&#8217;s a debate on whether camping is &#8216;beneficial for the newbies&#8217; which I&#8217;d like to drop my two pence into.</p>
<p>Now, let us consider&#8230; Discounting the points about charity spirit,<a id="fnref2" class="footnoteRef" href="#fn2"><sup>2</sup></a> and that in a normal camping setup, the fact that you pay campers for the use of their bodies to inflate traffic, why exactly is it economically beneficial to give newbies money?</p>
<p>It is commonly argued that newbies cannot get money in other ways, which is, in many cases, perfectly true. Even though purchasing L$ is easy, it requires a card,<a id="fnref3" class="footnoteRef" href="#fn3"><sup>3</sup></a> and often costs more money than many people are willing to spend on what they think is a game in this global economic downturn. So it&#8217;s no question that in at least some cases, the necessity to acquire money inworld is unavoidable for a new resident, and the opportunity to do so is generally desirable.</p>
<p>However, where is that necessity to <em>give</em> them money for nothing?<a id="fnref4" class="footnoteRef" href="#fn4"><sup>4</sup></a> Naturally, it is in the interest of established residents that new economic agents appear and increase the value supply. However, &#8216;increase the value supply&#8217; is a key point here. This is a notion both economic and cultural, because a person can contribute value to an economically driven culture of Second Life in many ways &#8212; by increasing money supply, by creating things, by performing useful work, or even just by being a good conversationalist.</p>
<p>Camping clearly doesn&#8217;t empower new residents for anything of the sort, because it just rotates the money endlessly in the system, and takes away time better spent doing other, more productive things. It&#8217;s only practical benefit is artificially inflating traffic, which is now forbidden.</p>
<p>The real question is, what can we replace it with? Just what exactly can we pay money for to people who do not yet have significant skills in Second Life<a id="fnref5" class="footnoteRef" href="#fn5"><sup>5</sup></a> and need to acquire them? Modeling? That&#8217;s no less boring than camping and it&#8217;s a job actually best left to bots.</p>
<p>So, any ideas?</p>
<div class="footnotes">
<hr />  </p>
<ol>
<li>They just don&#8217;t have the resources, they&#8217;d have to outsource that too. <a class="footnoteBackLink" title="Jump back to footnote 1" href="#fnref1">↩</a></li>
<li>I don&#8217;t believe in blanket charity. Blanket charity is for when you can&#8217;t be bothered to actually <em>help</em>. <a class="footnoteBackLink" title="Jump back to footnote 2" href="#fnref2">↩</a></li>
<li>Cards, debit or credit are not at all common in some parts of the world &#8212; for example, in Russia, everyone pays cash, and ordering something on the net normally results in a courier which takes cash on delivery after you have been given a chance to test if the merchandise is delivered. Cards aren&#8217;t very trusted or desired. And PayPal doesn&#8217;t consider Russia a valid country and won&#8217;t send money to accounts registered or logging in from Russia. I imagine there are lots of other countries like that. <a class="footnoteBackLink" title="Jump back to footnote 3" href="#fnref3">↩</a></li>
<li>Please don&#8217;t confuse that with freebies. As I have already described multiple times, freebies are potential profit traded for exposure, and as such have a very different rationale behind them. <a class="footnoteBackLink" title="Jump back to footnote 4" href="#fnref4">↩</a></li>
<li>With the learning curve and almost complete absence of documentation, replaced by dumb tutorials, it&#8217;s a wonder anyone knows anything at all. Second Life has no knowledge, it has lore. <a class="footnoteBackLink" title="Jump back to footnote 5" href="#fnref5">↩</a></li>
</ol>
</div>
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