1. What is it?
The Rezday Device will allow your shop visitors to send a selection of your products as rez day gifts for free — assuming the person they try sending a gift to really has a rez day today.
While there are arguments against free product distribution, this is good advertising by itself, and most importantly, it results in added exposure by stimulating word of mouth. People are not allowed to send gifts to themselves, even if it is their rez day — gifts can only be sent to someone else, who, presumably, haven’t heard of your shop yet. Even if they did, and drag a friend over to make them push the button for them, chances are the said friend could be interested in your merchandise. At the very least, they will probably remember it next time someone has a rez day.
Only one gift per avatar per rez day can be sent, no matter how many Rezday Devices you have deployed or where, and the limit is enforced by using an offworld database. There’s no chance someone can possibly acquire your entire gift inventory as rezday presents in a single day — they can only get one gift from you this year even if multiple people attempt to send them one. Naturally, multiple people may receive gifts from you on any given day if their rez days are the same. Being zero days old does not count as having a rez day, so this cannot be abused as a cheap way of outfitting a new alt.
The above limitations should make it reasonable to populate the Rezday Device with products you otherwise expect to be paid money for, as potential profit losses will be low. A shop that is the origin of a nice rez day gift is likely to get good publicity, and having such a device in your shop makes you first on the list to check for a good rez day gift. You may want to try distributing gift cards in this manner if you have a suitable gift card system.
The economical single prim design allows you to place up to 64 products into one Rezday Device (you can, in theory, have more, limited by script memory, but texture resolution imposes practical limits on the number of products that can be effectively squeezed onto the selection panel), allowing people to select them by clicking specific points on a texture, which is particularly handy for clothing or furniture which comes in a wide selection of colours. Multiple copies of the Rezday Device will safely coexist in one location. An email notification can be configured to send you a message whenever a gift is sent in this manner, allowing you to keep track of distribution without worrying about possible instant message capping.
The Rezday Device is configured by notecard, “Gifts”, which is located in it’s inventory. You will need to insert the gift boxes, as well as accompanying information notecards and product textures which will be seen when a product is selected. It is in your interest to ensure your landmark is included in every package, packaging the gifts into nice giftboxes is also a good idea. The following naming scheme should be observed:
- <object> – is the name of an object.
- <object> README – is the name of it’s accompanying notecard.
- <object> PIC – is the name of it’s specific texture.
You may need to rename your object to a shorter name to accomodate “README” and “PIC”. Both notecard and picture may be safely missing, though a gift with no picture may be confusing to the user.
You will need to create a grid texture containing images of your gifts so that they can be selected — several example textures are provided — and paste that texture on the face that will be the selection panel. Unfortunately it is not possible to automate this process in a reasonable manner, or rearrange parts of the texture, or even automatically tell which part of the texture corresponds to which gift, so you will have to configure them in the notecard like this:
<slot number>|<object name>
Slots are numbered from 1, left to right top to bottom, with the top left slot (on the texture – you can rotate the texture if you need, so it doesn’t necessarily have to be in the top left visible corner) having the number 1. You can have empty slots if you like, though a smaller grid is likely to look better – see the Customization section for how to set one up – but you can also use the spare slots for descriptive text instead.
There are also other notecard options you might want to configure:
- MISSINGTEXTURE|<texture key> – will be shown when a texture for the selected gift is not found.
- EMAIL|<email address> – the email address that will receive notification messages.
If the EMAIL option is present in the card, whenever a gift is sent successfully, a detailed notification message will be sent to this address. Nothing will be sent if the option is not present. The example notecard that is included has my email address in it, so please remove it or change when you deploy. 🙂
Empty lines and lines that start with “#” in the notecard are ignored.
While the Rezday Device comes preconfigured for a certain kind of cut prim and a 4×4 grid, in general, any prim which has two or more faces will work, and you can have a 3×1 or 1×3 grid, or even just 1×1 grid if you desire. All grid slots are always equal along an axis, i.e. if you have configured a 3×2 grid, it has to be divided into 3 equal parts horizontally and 2 equal parts vertically. You can download PSD files with premade grids in several common sizes and several dummy grid textures with big numbers on them are included in the package to tide you over until you get around to making a proper one.
There are no restrictions on the selection texture size in pixels, you can pick whichever you feel looks best. Touches are detected by texture coordinates, and not by face coordinates – which means that no matter how your grid texture is mapped onto a surface, click detection zones will be exactly where suitably subdivided parts of the texture are visible, and a single click zone may appear more than once. You cannot have differently sized grid squares, as such, but you can configure the same gift into multiple grid slots in the card, and make it’s texture on the grid take multiple squares if you like. At no point rotation and scale of the textures are altered.
The relevant notecard configuration options are:
- ACTIVEFACE|<face number> – The face that has the grid texture on it.
- DISPLAYFACE|<face number> – The face that the selected gift texture will show on.
- SLOTS|<slots by X>~<slots by Y> – The number of slots horizontally and vertically.
You may find the ‘Get face by touch’ script included useful when designing your prim – drop it in, and touch a face to see it’s number.
4. Support and updates
From time to time, as new features are added and bugs are found, updates will be sent out. If there is a new version out, updates will be automatically sent to you. If you still have any out of date copies out, updates may be sent multiple times. All updates and new products will be announced in my blog — add it to your feed reader. 🙂
While I’m all for support and customer service, my ability to do it is rather limited – I don’t see your screen and cannot possibly figure out what are you doing. As such, please be aware that some assembly is required. Please be aware that I can only offer support in English and Russian. Since almost all of my products are sold as copy-no transfer, and you cannot possibly return them to me while proving that you no longer have them, I cannot offer refunds except in case of accidental double purchases. Alts will not be honoured.
Rika Watanabe, Clever Things